The accessory dye of this player.
The account fame of the player.
The account id of the player. This will never change for any given player.
The attack stat of this player. This includes stat bonuses from equipped items.
The amount of attack which has been added due to bonuses (e.g. equipping armor).
The class of the character.
The clothing dye of this player.
The condition flags for this entity. The number itself will be meaningless, as the effects are represented with individual bits of the number.
The current character fame of the player.
The defense stat of this player. This includes stat bonuses from equipped items.
The amount of defense which has been added due to bonuses (e.g. equipping armor).
The dexterity stat of this player. This includes stat bonuses from equipped items.
The amount of dexterity which has been added due to bonuses (e.g. equipping armor).
The total XP points of the player.
The number of fortune tokens this player has.
The account gold of this player.
The name of the player's guild, if they are in one.
The guild rank of this player, if they are in a guild.
Whether or not this player has a backpack.
The current HP of the entity.
The number of HP potions this player has stored.
The contents of the players inventory. Items are represented
by their item id, or -1
if the slot is empty.
Unknown.
The level of the player.
The maximum HP of the entity.
The increase in max HP which has been added due to bonuses (e.g. equipping a ring)
The maximum MP of the player.
The increase in max MP which has been added due to bonuses (e.g. equipping a ring)
The current MP of the player.
The number of MP potions this player has stored.
The name of the player.
Whether or not the player has chosen a unique name.
The amount of fame required to achieve the next class quest.
The amount of EXP required to advance to the next level.
The unique identifier of this entity. This is session-based and will be different each time an entity enters a map.
The server this entity is connected to.
The size of this player.
The speed stat of this player. This includes stat bonuses from equipped items.
The amount of speed which has been added due to bonuses (e.g. equipping armor).
The number of stars of the player.
The skin of this player.
The vitality stat of this player. This includes stat bonuses from equipped items.
The amount of vitality which has been added due to bonuses (e.g. equipping armor).
The wisdom stat of this player. This includes stat bonuses from equipped items.
The amount of wisdom which has been added due to bonuses (e.g. equipping armor).
The position of the entity.
The amount of time left of this player's XP booster.
Whether or not this player has an active XP booster.
Generated using TypeDoc
The properties of a player, or other entity such as an enemy.
Note that wherever "player" or "character" is used in these docs, those properties are specific to players. But wherever "entity" is used, these properties may also be present for entities other than players, such as enemies.