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Class ResourceManager

Loads and manages game resources.

Hierarchy

  • ResourceManager

Index

Constructors

constructor

Properties

enemies

enemies: object

Type declaration

env

items

items: object

Type declaration

objects

objects: object

Type declaration

pets

pets: object

Type declaration

tiles

tiles: object

Type declaration

  • [id: number]: Tile

Methods

loadAllResources

  • loadAllResources(): Promise<void>

loadObjects

  • loadObjects(): void

loadTileInfo

  • loadTileInfo(): void

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