The identifier for this particular projectile. Similar to the object id of entities.
The local identifier of the containerType
s projectile list.
The properties of the container used to produce this projectile.
The id of the entity that produced this projectile.
The current position of this projectile.
The damage which will be applied by this projectile if it hits an entity.
Whether or not this projectile damages enemies.
Whether or not this projectile damages players.
The object id of the entity which produced this projectile.
The properties of this projectile.
The angle at which this projectile was fired.
The position which this projectile was fired at.
The client time at the point when this projectile was fired.
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A projectile entity.